Last update:

Vicious Death

Vicious Death set icon Vicious Death
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 657 Critical Chance
(5 items) Adds 1487 Offensive Penetration
(5 items) When you kill a Player, they violently explode for 3322 Flame damage to all other enemies in a 5 meter radius. This effect scales off the higher of your Weapon or Spell Damage.
Set name: Vicious Death
Set type: PvP
Style: Any alliance motif
Location: Cyrodiil
Material obtained after disassembly:
  • Polished Shilling material

Available gear: Light Armor Weapon Jewelry
gear_abahswatch_light_robe_a gear_abahswatch_light_feet_a gear_abahswatch_light_hands_a gear_abahswatch_light_head_a gear_abahswatch_light_legs_a gear_abahswatch_light_shirt_a gear_abahswatch_light_shoulders_a gear_abahswatch_light_waist_a gear_breton_ring_a gear_breton_neck_a gear_abahswatch_1haxe_a gear_abahswatch_1hhammer_a gear_abahswatch_1hsword_a gear_abahswatch_2haxe_a gear_abahswatch_2hhammer_a gear_abahswatch_2hsword_a gear_abahswatch_dagger_a gear_abahswatch_bow_a gear_abahswatch_staff_a gear_abahswatch_staff_a gear_abahswatch_staff_a gear_abahswatch_staff_a gear_abahswatch_1haxe_a gear_abahswatch_1hhammer_a gear_abahswatch_1hsword_a gear_abahswatch_2haxe_a gear_abahswatch_2hhammer_a gear_abahswatch_2hsword_a gear_abahswatch_dagger_a gear_abahswatch_bow_a gear_abahswatch_staff_a gear_abahswatch_staff_a gear_abahswatch_staff_a gear_abahswatch_staff_a gear_abahswatch_1haxe_a gear_abahswatch_1hhammer_a gear_abahswatch_1hsword_a gear_abahswatch_2haxe_a gear_abahswatch_2hhammer_a gear_abahswatch_2hsword_a gear_abahswatch_dagger_a gear_abahswatch_bow_a gear_abahswatch_staff_a gear_abahswatch_staff_a gear_abahswatch_staff_a gear_abahswatch_staff_a gear_abahswatch_shield_a gear_abahswatch_1haxe_a gear_abahswatch_1hhammer_a gear_abahswatch_1hsword_a gear_abahswatch_2haxe_a gear_abahswatch_2hhammer_a gear_abahswatch_2hsword_a gear_abahswatch_dagger_a gear_abahswatch_bow_a gear_abahswatch_staff_a gear_abahswatch_staff_a gear_abahswatch_staff_a gear_abahswatch_staff_a

How to obtain Vicious Death gear

The set belongs to the PvP subcategory "Elite Traders".

These merchants can be found at your alliance's base in Cyrodiil and can be purchased from them for elite containers with random contents from the entire subcategory, divided into: weapons, jewelry and armor types by severity.

Frequently Asked Questions:

Does Vicious Death work in nonCP?

This set isn't listed, the 5pc 'proc' part may not work, but it has an additional 5pc stat line so it can be considered for more build diversity.

Which DLC is needed in order to obtain Vicious Death set?

You don't need DLC's because this set is part of base game.

Is it possible to get Vicious Death without actually doing PvP?

PvP sets are Bind on Equip, so they can be sold and you can find this gear in guild store.

Other sets from category «PvP»:
Reactive Armor set icon Reactive Armor
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1206 Maximum Health
(5 items) After you are affected by a disabling effect, your damage taken is reduced by 33% for 5 seconds.This effect can occur every 20 seconds.
Imperial Physique set icon Imperial Physique
(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While you are in Imperial City, you tap into the power of the Tel Var Stones you are carrying, increasing your Health, Magicka, and Stamina by 1032. While you have a 4x Tel Var Stone multiplier this effect is increased by 600%.
Dark Convergence set icon Dark Convergence
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Casting abilities that leave an effect on the ground will create an area that applies a 60% snare and pulls enemies after a 1 second delay, stunning them for 1 second. After 4 seconds, the area deals 821 Magic Damage to all enemies in the 10 meter area, and 1642 Magic Damage to enemies within 3 meters of the center, increasing by 50% for each target. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.