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Treasure Hunter

Treasure Hunter set icon Treasure Hunter
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) Adds 171 Weapon and Spell Damage
(5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
Set name: Treasure Hunter
Set type: Dungeon
Style: Mercenary
Location: Volenfell
Material obtained after disassembly:
  • Laurel material

Available gear: Jewelry Weapon Light Armor
gear_breton_ring_a gear_breton_neck_a gear_undaunted_1haxe_c gear_undaunted_1hhammer_c gear_undaunted_1hsword_c gear_undaunted_2haxe_c gear_undaunted_2hhammer_c gear_undaunted_2hsword_c gear_undaunted_dagger_c gear_undaunted_bow_c gear_undaunted_staff_c gear_undaunted_staff_c gear_undaunted_staff_c gear_undaunted_staff_c gear_undaunted_shield_c gear_undaunted_light_robe_a gear_undaunted_light_feet_a gear_undaunted_light_hands_a gear_undaunted_light_head_a gear_undaunted_light_legs_a gear_undaunted_light_shirt_a gear_undaunted_light_shoulders_a gear_undaunted_light_waist_a

How to obtain Treasure Hunter gear

Treasure Hunter drops in Volenfell.

Rules for obtaining the gear are follow:
  • Body gear drops from any intermediate boss.
  • Jewelry and weapon drop from a final boss.
  • Any gear of respective sets can drop from treasure chest.

There are secret bosses in particular dungeons with different drop. Also any mob in dungeon has very little chance to drop any gear from respective sets.

Unique items from Treasure Hunter set:

Ancient Imperial Staff
gear_imperial_staff_d
Healing Staff (Infused)
Unique Drop : Guardian Council
Beetle Eye Ring
gear_breton_ring_a
Ring (Arcane)
Unique Drop : Boilbite

Frequently Asked Questions:

Does Treasure Hunter work in nonCP?

This set fully works in nonCP as mentioned by ZOS.

Which DLC is needed in order to obtain Treasure Hunter set?

You don't need DLC's because this set is part of base game.

Other sets from category «Dungeon»:
Storm Master set icon Storm Master
(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1542 damage for 20 seconds. This effect can occur once every 10 seconds.
Pillar of Nirn set icon Pillar of Nirn
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage, you create a fissure underneath the enemy after 1 second, dealing 683 Bleed Damage to all enemies within 2.5 meters and causing them to bleed for an additional 3415 Bleed Damage over 10 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Plague Slinger set icon Plague Slinger
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1206 Maximum Health
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you take damage, summon a Skeever corpse which will launch five poison balls over 5 seconds that each deal 737 Poison Damage to the nearest enemy within 10 meters. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.