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Stendarr's Embrace

Stendarr's Embrace set icon Stendarr's Embrace
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 1096 Maximum Magicka
(5 items) When you heal yourself or an ally, you remove all negative effects from them. This effect can occur once every 30 seconds per target.
Set name: Stendarr's Embrace
Set type: Overland
Style: Wood Elf
Location: Eastmarch
Material obtained after disassembly:
  • Bone material

Available gear: Jewelry Light Armor Weapon
gear_nord_ring_a gear_breton_neck_a gear_breton_ring_a gear_breton_neck_a gear_bosmer_1haxe_d gear_bosmer_1hhammer_d gear_bosmer_1hsword_d gear_bosmer_2haxe_d gear_bosmer_2hhammer_d gear_bosmer_2hsword_d gear_bosmer_dagger_d gear_bosmer_bow_d gear_bosmer_staff_d gear_bosmer_staff_d gear_bosmer_staff_d gear_bosmer_staff_d gear_bosmer_shield_d gear_bosmer_light_robe_d gear_bosmer_light_feet_d gear_bosmer_light_hands_d gear_bosmer_light_head_d gear_bosmer_light_legs_d gear_bosmer_light_shirt_d gear_bosmer_light_shoulders_d gear_bosmer_light_waist_d

How to obtain Stendarr's Embrace gear

Stendarr's Embrace is an overland set which can be found in "Eastmarch". Follow the next rules to obtain the gear:
  • Waists and boot are drop from a bosses in delves and ???
  • Head, chest, legs and weapons are drop from an overland bosses
  • Rings and necklaces are drop from a dark anchors or similar events

Also treasure chests can contain any part of the gear (the value and volume of the contents of the chest is determined by the complexity of its lock).

Note: usually there are several sets in the same location. Set from which gear will drop is random for all sources.

All gear from «Stendarr's Embrace» can be bought from guild traders.

Additional way to obtain gear from overland sets is regional gear trader located in Cyrodiil on each alliance's base. You can purchase the container with random gear for Alliance Point. There are separate containers for each location.

Unique items from Stendarr's Embrace set:

Thane Watch
gear_nord_shield_d
Shield (Sturdy)
Quest Reward : One Victor, One King
Thane Mera awarded this shield for saving Jorunn the Skald-King and foiling Fildgor's Stormfist assassins in Windhelm.
Chill Hollow Pendant of Stendarr
gear_breton_neck_a
Neck (Healthy)
Unique Drop : Nomeg Chal
A necklace awarded for defeating the frost atronach, Nomeg Chal, in the cave known as Chill Hollow.
Icehammer's Frigid Maul of Stendarr
gear_nord_2hhammer_d
Two Handed Hammer (Infused)
Unique Drop : Thane Icehammer
A weapon awarded for defeating the draugr, Thane Icehammer, in the cave known as Icehammer's Vault.
Rageclaw's Collar of Stendarr
gear_breton_neck_a
Neck (Arcane)
Unique Drop : Rageclaw
A necklace awarded for defeating the giant wolf, Rageclaw.
Snow Bear's Fang of Stendarr
gear_breton_neck_a
Neck (Arcane)
Unique Drop : Beralagr
A necklace awarded for defeating the giant snow bear, Beralagr.

Frequently Asked Questions:

Does Stendarr's Embrace work in nonCP?

This set seems doesn't work in nonCP.

Which DLC is needed in order to obtain Stendarr's Embrace set?

You don't need DLC's because this set is part of base game.

Other sets from category «Overland»:
Radiant Bastion set icon Radiant Bastion
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1206 Maximum Health
(5 items) Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
Draugr's Heritage set icon Draugr's Heritage
(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and heal for 2506 Health. This effect can occur once every 7 seconds and the heal scales off the higher of your Max Magicka or Stamina.
Mad Tinkerer set icon Mad Tinkerer
(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage, you summon a Verminous Fabricant that charges the nearest enemy, dealing 1504 Shock Damage to all enemies in its path, knocking them into the air, and stunning them for 2 seconds. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.