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Perfected Cruel Flurry

Perfected Cruel Flurry set icon Perfected Cruel Flurry
(2 perfected items) Adds 103 Weapon and Spell Damage
(2 items) When you deal damage with Flurry, your single target damage over time abilities used within 4 seconds gain 1690 Spell and Weapon Damage.
Set name: Perfected Cruel Flurry
DLC: Orsinium
Set type: Arena
Style: Dwemer
Location: Maelstrom Arena
Material obtained after disassembly:
  • Dwemer Frame material

Available gear: Weapon
gear_dwarvenscavenged_1haxe_a gear_dwarvenscavenged_1hhammer_a gear_dwarvenscavenged_1hsword_a gear_dwarvenscavenged_dagger_a

How to obtain Perfected Cruel Flurry gear

«Perfected Cruel Flurry» set is from Maelstrom Arena.

There are two groups of Arena type sets:
  1. The main group consists of sets, which changes Weapon line abilities
  2. These sets can be acquired only after defeating the last boss of respective arena. Perfected versions are drops in veteran mode.

  3. Secondary group includes all other sets dropping from arenas
  4. Armor and jewelry usually drops from intermediate bosses and weapon usually drops from the last boss.

Frequently Asked Questions:

Does Perfected Cruel Flurry work in nonCP?

This set seems doesn't work in nonCP.

Which DLC is needed in order to obtain Perfected Cruel Flurry set?

«Perfected Cruel Flurry» set is a part of «Orsinium» DLC.

How to get Perfected Cruel Flurry, if I don't have required DLC?

Maelstrom Arenais isolated DLC content and only chance to get it without buying DLC is to farm it out during free ESO Plus period (ZOS can run it in random time).
Other sets from category «Arena»:
Cruel Flurry set icon Cruel Flurry
(2 items) When you deal damage with Flurry, your single target damage over time abilities used within 4 seconds gain 1690 Spell and Weapon Damage.
Thunderous Volley set icon Thunderous Volley
(2 items) Increases the damage Volley deals by 430 each tick. This bonus increases by 143 every time Volley ticks, up to a maximum of 8 times.
Wild Impulse set icon Wild Impulse
(2 items) Reduce the cost of Impulse by 10%. Impulse places lingering elemental damage on your targets, dealing 605 Flame, 605 Shock, and 605 Frost Damage over 8 seconds. Each element ticks once over the duration and its damage scales off the higher of your Weapon or Spell Damage.