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Nunatak set icon Nunatak
(1 item) Adds 1487 Armor
(2 items) On dealing Frost Damage, create a 6 meter area under the target for 6 seconds, dealing 191 Frost damage to enemies every 1 second and applying a stacking 25% snare for 4 seconds. On gaining 4 stacks, the enemy is immobilized and gains Major Brittle for 4 seconds, causing the target to take 20% increased Critical Damage. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
Set name: Nunatak
DLC: Imperial City
Set type: Monster Set
Style: Undaunted
Location: Imperial City, Imperial Sewers
Material obtained after disassembly:
  • material

Available gear: Heavy Armor Light Armor Medium Armor
gear_undfrostatronachv2_head_a gear_undfrostatronachv2_head_a gear_undfrostatronachv2_head_a gear_undfrostatronachv2_shoulder_a gear_undfrostatronachv2_shoulder_a gear_undfrostatronachv2_shoulder_a

How to obtain Nunatak gear

PvP monster set (same as its PvE analogue) consists of 2 pieces:

1) The helmet which can be obtained after killing the boss in one of Imperial City district.
2) The shoulder which can be bought for Tel-var stones on each alliance's base in Imperial Sewers (Tel Var equipment lockbox merchant).

Alternatively the helmet of "Nunatak" set can be obtained from Bone Shard Trophy Vault (Imperial City Memorial District). Inside of the vault you will find the chest with random pieces from this set. Key to the vault can be be obtaind in exchage of key fragments dropping from monsters and bosses al around Imperial City and Imperial Sewers (or they can be bought from guild traders). Chance to obtain the head piece is high but not guaranteed.

Frequently Asked Questions:

Does Nunatak work in nonCP?

This set seems doesn't work in nonCP.

Which DLC is needed in order to obtain Nunatak set?

«Nunatak» set is a part of «Imperial City» DLC.

Other sets from category «Monster Set»:
Baron Thirsk set icon Baron Thirsk
(1 item) Adds 129 Stamina Recovery
(1 item) Adds 129 Magicka Recovery
(2 items) On dealing area direct damage, mark a target for 6 seconds. Every 2 seconds after, an Explosive Scamp is spawned nearby and detonates after 1 second, dealing 362 Magic damage to up to 6 enemies within 4 meters and applying Minor Timidity for 10 seconds, draining 1 Ultimate every 1.5 seconds. Each Explosive Scamp spawned deals 100% increased damage. This effect can occur once every 25 seconds and scales off the higher of your Weapon or Spell Damage.
Pirate Skeleton set icon Pirate Skeleton
(1 item) Adds 1487 Armor
(2 items) When you take damage to your Health, you transform into a skeleton and gain Major Protection and Minor Defile for 15 seconds, reducing your damage taken by 10% but reducing your healing received and Health Recovery by 8%. This effect can occur once every 20 seconds.
Chokethorn set icon Chokethorn
(1 item) Adds 129 Magicka Recovery
(2 items) When you use a heal ability, you have a 33% chance to summon a strangler sapling that heals you or an ally for 6986 Health over 6 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.