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Lord Warden

Lord Warden set icon Lord Warden
(1 item) Adds 1487 Armor
(2 items) When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your group members within 8 meters by 3180. This effect can occur once every 10 seconds.
Set name: Lord Warden
DLC: Imperial City
Set type: Monster Set
Style: Undaunted
Location: Imperial City Prison
Material obtained after disassembly:
  • material

Available gear: Heavy Armor Medium Armor Light Armor
gear_undauntedgrievoust_head_a gear_undauntedgrievoust_head_a gear_undauntedgrievoust_head_a gear_undauntedgrievoust_shoulders_a gear_undauntedgrievoust_shoulders_a gear_undauntedgrievoust_shoulders_a

How to obtain Lord Warden gear

PvP monster set always consists of 2 pieces: helmet and shoulder.

In order to obtain the helmet you need to kill last boss of veteran dungeon. Drop is guaranteed and hard mode isn't necessary. The shoulder can be obtained from Undaunted Coffers which can be bought for undaunted keys from Undaunted Pledge Masters. Drop is random, you can acquire one of monster set shoulder listed in description of each Monster Coffer.

Within two hours, items obtained in the dungeon can be transferred between players who were in a group during the run (excepts personal quest rewards).

Frequently Asked Questions:

Does Lord Warden work in nonCP?

This set seems doesn't work in nonCP.

Which DLC is needed in order to obtain Lord Warden set?

«Lord Warden» set is a part of «Imperial City» DLC.

Other sets from category «Monster Set»:
Maw of the Infernal set icon Maw of the Infernal
(1 item) Adds 1096 Maximum Magicka
(2 items) When you deal damage with a Light or Heavy Attack, you have a 33% chance to summon a fire breathing Daedroth for 15 seconds. The Daedroth's attacks deal 599 Flame damage every 2 seconds.

The Daedroth can only be summoned once every 15 seconds and its damage scales off the higher of your Weapon or Spell Damage.
Sentinel of Rkugamz set icon Sentinel of Rkugamz
(1 item) Adds 4% Healing Done
(2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1000 Health and restores 125 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
Stonekeeper set icon Stonekeeper
(1 item) Adds 548 Maximum Stamina
(1 item) Adds 548 Maximum Magicka
(1 item) Adds 603 Maximum Health
(2 items) When you Block, you gain an energy Charge stack. When you gain 6 Charges, you release the energy, restoring 2480 Stamina and Magicka, and healing for 2480. After releasing the Charges, you cannot regain new Charges for 14 seconds.

Charges can be accumulated up to once every .25 seconds.