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Lord Warden

Lord Warden set icon Lord Warden
(1 item) Adds 1487 Armor
(2 items) When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your group members within 8 meters by 3180. This effect can occur once every 10 seconds.
Set name: Lord Warden
DLC: Imperial City
Set type: Monster Set
Style: Undaunted
Location: Imperial City Prison
Material obtained after disassembly:
  • material

Available gear: Heavy Armor Light Armor Medium Armor
gear_undauntedgrievoust_head_a gear_undauntedgrievoust_head_a gear_undauntedgrievoust_head_a gear_undauntedgrievoust_shoulders_a gear_undauntedgrievoust_shoulders_a gear_undauntedgrievoust_shoulders_a

How to obtain Lord Warden gear

PvP monster set always consists of 2 pieces: helmet and shoulder.

In order to obtain the helmet you need to kill last boss of veteran dungeon. Drop is guaranteed and hard mode isn't necessary. The shoulder can be obtained from Undaunted Coffers which can be bought for undaunted keys from Undaunted Pledge Masters. Drop is random, you can acquire one of monster set shoulder listed in description of each Monster Coffer.

Within two hours, items obtained in the dungeon can be transferred between players who were in a group during the run (excepts personal quest rewards).

Frequently Asked Questions:

Does Lord Warden work in nonCP?

This set seems doesn't work in nonCP.

Which DLC is needed in order to obtain Lord Warden set?

«Lord Warden» set is a part of «Imperial City» DLC.

Other sets from category «Monster Set»:
Maw of the Infernal set icon Maw of the Infernal
(1 item) Adds 1096 Maximum Magicka
(2 items) When you deal damage with a Light or Heavy Attack, you have a 33% chance to summon a fire breathing Daedroth for 15 seconds. The Daedroth's attacks deal 599 Flame damage every 2 seconds.

The Daedroth can only be summoned once every 15 seconds and its damage scales off the higher of your Weapon or Spell Damage.
Mother Ciannait set icon Mother Ciannait
(1 item) Adds 1096 Maximum Magicka
(2 items) While in combat, casting an ability with a cast time or channeling an ability grants you a damage shield that absorbs 2500 damage for 6 seconds.If the damage shield is broken, you restore 985 Magicka. This effect can occur once every 7 seconds.
Kjalnar's Nightmare set icon Kjalnar's Nightmare
(1 item) Adds 129 Weapon and Spell Damage
(2 items) Damaging an enemy with a Light Attack puts a Bone stack on them for 5 seconds, up to once every 0.5 seconds.

At 5 stacks, an undodgeable skeletal hand attacks your enemy after 1 second, knocking them into the air and stunning them for 3 seconds, or dealing 2221 Magic damage if they cannot be stunned. Enemies then become immune to Kjalnar's Nightmare stacks for 4 seconds. The damage scales off the higher of your Weapon or Spell Damage.