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Infernal Guardian

Infernal Guardian set icon Infernal Guardian
(1 item) Adds 1096 Maximum Magicka
(2 items) When you apply a damage shield to yourself or an ally, you have a 50% chance to lob 3 mortars over 2 seconds at the furthest enemy from you that each deal 641 Flame damage to all enemies within 5 meters of the blast area. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
Set name: Infernal Guardian
Set type: Monster Set
Style: Undaunted
Location: City of Ash I
Material obtained after disassembly:
  • material

Available gear: Medium Armor Light Armor Heavy Armor
gear_undauntedlurcher_head_a gear_undauntedlurcher_shoulders_a gear_undauntedlurcher_head_a gear_undauntedlurcher_shoulders_a gear_undauntedlurcher_head_a gear_undauntedlurcher_shoulders_a

How to obtain Infernal Guardian gear

PvP monster set always consists of 2 pieces: helmet and shoulder.

In order to obtain the helmet you need to kill last boss of veteran dungeon. Drop is guaranteed and hard mode isn't necessary. The shoulder can be obtained from Undaunted Coffers which can be bought for undaunted keys from Undaunted Pledge Masters. Drop is random, you can acquire one of monster set shoulder listed in description of each Monster Coffer.

Within two hours, items obtained in the dungeon can be transferred between players who were in a group during the run (excepts personal quest rewards).

Frequently Asked Questions:

Does Infernal Guardian work in nonCP?

This set seems doesn't work in nonCP.

Which DLC is needed in order to obtain Infernal Guardian set?

You don't need DLC's because this set is part of base game.

Other sets from category «Monster Set»:
Maw of the Infernal set icon Maw of the Infernal
(1 item) Adds 1096 Maximum Magicka
(2 items) When you deal damage with a Light or Heavy Attack, you have a 33% chance to summon a fire breathing Daedroth for 15 seconds. The Daedroth's attacks deal 599 Flame damage every 2 seconds.

The Daedroth can only be summoned once every 15 seconds and its damage scales off the higher of your Weapon or Spell Damage.
Nightflame set icon Nightflame
(1 item) Adds 1096 Maximum Magicka
(2 items) When you heal yourself or an ally, you have a 20% chance to summon a totem for 6 seconds that heals you and your allies within 5 meters for 704 Health every 1 second. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
Maarselok set icon Maarselok
(1 item) Adds 1096 Maximum Stamina
(2 items) When you deal damage with a melee Heavy Attack, you spew a cone of corruption, dealing 1492 Disease damage to enemies over 4 seconds. This damage is increased by 10% for each negative effect the enemies have, up to a maximum of 300%. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.