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Baron Thirsk

Baron Thirsk set icon Baron Thirsk
(1 item) Adds 129 Stamina Recovery
(1 item) Adds 129 Magicka Recovery
(2 items) On dealing area direct damage, mark a target for 6 seconds. Every 2 seconds after, an Explosive Scamp is spawned nearby and detonates after 1 second, dealing 362 Magic damage to up to 6 enemies within 4 meters and applying Minor Timidity for 10 seconds, draining 1 Ultimate every 1.5 seconds. Each Explosive Scamp spawned deals 100% increased damage. This effect can occur once every 25 seconds and scales off the higher of your Weapon or Spell Damage.
Set name: Baron Thirsk
DLC: Imperial City
Set type: Monster Set
Style: Undaunted
Location: Imperial City
Material obtained after disassembly:
  • material

Available gear: Light Armor Heavy Armor Medium Armor
gear_undgrievoustwilightv2_head_a gear_undgrievoustwilightv2_head_a gear_undgrievoustwilightv2_head_a gear_undgrievoustwilightv2_shoulder_a gear_undgrievoustwilightv2_shoulder_a gear_undgrievoustwilightv2_shoulder_a

How to obtain Baron Thirsk gear

PvP monster set (same as its PvE analogue) consists of 2 pieces:

1) The helmet which can be obtained after killing the boss in one of Imperial City district.
2) The shoulder which can be bought for Tel-var stones on each alliance's base in Imperial Sewers (Tel Var equipment lockbox merchant).

Alternatively the helmet of "Baron Thirsk" set can be obtained from Legionary Trophy Vault (Imperial City Nobles District). Inside of the vault you will find the chest with random pieces from this set. Key to the vault can be be obtaind in exchage of key fragments dropping from monsters and bosses al around Imperial City and Imperial Sewers (or they can be bought from guild traders). Chance to obtain the head piece is high but not guaranteed.

Frequently Asked Questions:

Does Baron Thirsk work in nonCP?

This set seems doesn't work in nonCP.

Which DLC is needed in order to obtain Baron Thirsk set?

«Baron Thirsk» set is a part of «Imperial City» DLC.

Other sets from category «Monster Set»:
Earthgore set icon Earthgore
(1 item) Adds 4% Healing Done
(2 items) When you heal yourself or a group member that is under 50% Health, you conjure a pool of blood underneath them, immediately removing all harmful area effects, and healing the lowest Health group member in the area after 2 seconds for 1702 Health every 2 seconds over 8 seconds. This effect can occur once every 20 seconds and scales off the higher of your Max Magicka or Stamina.
Grothdarr set icon Grothdarr
(1 item) Adds 1096 Maximum Magicka
(2 items) When you deal damage to an enemy within 8 meters, you have a 10% chance to create lava pools that swirl around you, dealing 259 Flame damage to all enemies within 8 meters of you every 1 second for 5 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Kjalnar's Nightmare set icon Kjalnar's Nightmare
(1 item) Adds 129 Weapon and Spell Damage
(2 items) Damaging an enemy with a Light Attack puts a Bone stack on them for 5 seconds, up to once every 0.5 seconds.

At 5 stacks, an undodgeable skeletal hand attacks your enemy after 1 second, knocking them into the air and stunning them for 3 seconds, or dealing 2221 Magic damage if they cannot be stunned. Enemies then become immune to Kjalnar's Nightmare stacks for 4 seconds. The damage scales off the higher of your Weapon or Spell Damage.